Monday, 8 February 2010

Introduction to Modelling

In week two we were introduced to primitive human modelling. Although the biped is a pre-boned skeleton, it gives you very little options in regards to tweaking the characters image.

By creating a model from scratch, you can easily tweak and modify the character before rigging and boning. Below is my first try at creating feet and a pair of legs. I think they came out pretty well, especially my buns of steel!



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