I have thoroughly enjoyed this module. Although at times it was quite difficult to get the animation exactly how I wanted it, through the use of tutorials and great patience I managed to tweak it to my liking.
I have learnt a lot about the time line in this module and also how small mistakes can drastically affect the animation later on. I find the best way is to get the entire animation done to a good standard, then go back and add extra bits for realism if you have time. As a rushed animation just doesn't look right.
If I could do the module again I would create my own character and attach the Biped to it, rather than using the pre-made model. I would also have a try at creating bones from scratch. I have a very primitive knowledge of bones, and would like to add to my knowledge and see what I can create.
Overall I am happy with how my animation has turned out, and feel that it is believable enough to be used in my portfolio!
Wednesday, 5 May 2010
Adding new scenes
My lifting animation is now finished, I am happy as how it has turned out. I think my character really looks like he is struggling with the weight.
The animation however, is only 10 seconds long, so I had to add a couple of different scenes. The first is my character stretching and warming up, which can be seen on the latest video upload. The 2nd is a graveyard scene. Although the only use of the time line in this scene is the camera movement, I feel it ends the whole animation quite well.
The animation however, is only 10 seconds long, so I had to add a couple of different scenes. The first is my character stretching and warming up, which can be seen on the latest video upload. The 2nd is a graveyard scene. Although the only use of the time line in this scene is the camera movement, I feel it ends the whole animation quite well.
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